"Co-op Prison Escape" is an asynchronous two player co-op game, where one player takes over the role of a prisoner on a space station and the second player helps the prisoner to escape as a hacker.
Uhntis was the Global Game Jam 2017 entry of my team, consisting of two programmers, two graphical artists, and one audio artist. As usual at the Global Game Jam, we had to create a game to the theme "Waves" during one weekend. Our game won the visitors voting of our Jam Site at the Saxion.
Grey Spring Cleaning was made in 2016 for a Game Jam at the THM in Friedberg during one weekend and won. Walk through your house and vacuum all the dirt. Take care not to destroy the furniture in the process, because the vacuum cleaner does not always do what you want.
Yama & Hibagon was developed for a Broadened Horizons Controller and required that someone using their controller can play together with someone else. Yama & Hibagon is a two player co-op platformer, in which you rely on the other players' ability to finish a level.
The Lighthouse was produced for a competition at the technology museum HEIM. It won 1st place in the visitor voting. The game is a first-person horror game where you can neither fight nor hide from the monster. Your only option is to run and try to escape.
Hamster Breakout was made during a group project in 2015 and was the first game I worked on. You play a controllable hamster ball inside a pinball machine. The goal is to get as many points as possible by collection seeds and hitting other food items.